Teach Pixy an object directly from Arduino

Added by Kien Lam 5 months ago

I am working on a project of a robot arm controlled by a joystick. Controller is Arduino Mega 2560.
The eye of the robot to detect objects is Pixy.

The joystick has a lot of buttons. It could be a good application if a button can be used to "teach the robot an object".
Therefore, I have a question.

Does the Arduino library have any command that can have Pixy learn object, or set signatures, directly without using PixyMon or pushing the button on top?


Replies (1)

RE: Teach Pixy an object directly from Arduino - Added by Edward Getz 4 months ago

Hello Kein,
Currently there is no software control of the button. The button pins are exposed though -- you can add another button by soldering wires to the pins.

Edward

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